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Articles by Scavenger Hunt Anywhere
Articles about Scavenger
Hunt Anywhere
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Articles by Scavenger Hunt Anywhere
January 2007
All We Need Is AFew Good Men...And Women...So Where Are They?
Startling Facts About the Shortage of Talent
By Andrew Long
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The Revolving Door
Why Your Employees Will Head for the Exit
By Andrew Long
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October 20, 2006
Not Looking Forward To Planning Your Office Team Building Event?
Help Is As Close As Saying "I Love Team Building"!
By Andrew Long
Managers and workplace experts alike agree that in concept, corporate
team building activities are an important part of team development.
In reality, the meeting planner is often overwhelmed by the wide
array of team building ideas from which to choose. Without understanding
the specific team building objectives of their group, it becomes
virtually impossible to create a successful event.
Let's say we take the parallel cases of Steve and Sally. Steve
and Sally were both assigned the same task in different departments:
find a team building activity for the afternoon that fits their
budget. Each manager added the only other condition: "it should
be fun".
But once Steve and Sally began to dig into the options they realized
that their groups could do everything from shoot paintballs at each
other, do a scavenger hunt, solve crimes, scale walls and climb
ropes courses, go kayaking or canoeing, ride horses or cook a four-course
meal. How would they decide?
Steve, hoping to make a choice that would please his boss, thought
that since his manager liked golf, and since the golf course nearby
had a nice restaurant, this would make a good afternoon outing.
His group could play some holes, have dinner and award a trophy
to the winning team.
Sally realized that with so many choices she needed more information.
She downloaded a team building planner's resource guide at http://www.iloveteambuilding.com.
This guide helped her clarify her group's objectives. She went back
to her manager with a few key questions:
"What is the number one reason that we are holding a team
building session?"
"Are there any additional reasons?"
"Who will be participating in this team building session?
"What do we want them to get out of it?"
"What did we like about our last team building session and
what didn't work?"
Asking these questions got Sally more detailed feedback. Sally's
manager Sarah reflected that the department had recently been through
a stressful period where everyone had worked long hours. Inter-office
tensions had mounted and while they'd pulled through okay, she felt
that that some of the group's easy camaraderie had been compromised
under the pressure. Sarah's number one goal for this activity was
that everyone, including herself, could have a friendly competition
that got people energized and joking around again.
As Sarah thought about it some more, she added it would be nice
if they could do something around making strategic choices under
tight time constraints. "I'd love it if we could do an activity
that could allow us to practice that without taking away the fun,"
she said, "And Sally, please get us out of the office because
we've been stuck inside for what feels like forever".
Sally also learned that their last team building activity, a game
of laser tag, had been high on energy but low on actual team spirit
and specific takeaway learning. While there were teams, it was in
actuality an "everyone-out-for-themselves" activity. Some
co-workers had loved it but others had given up early because they
weren't fit or fast enough to win.
Now Sally had a set of objectives to work from when considering
team building ideas. This was her list:
Key Objectives
1) An activity that first and foremost brings some fun and relaxation
back into our group after a stressful time
2) An activity that is both competitive and fun
3) An activity that would ideally give our group a chance to practice
making choices under pressure
Additional parameters to consider:
1) A group activity that includes everyone including our manager
2) A group activity that everyone is able to physically do
3) A group activity that gets everyone out of the office
With those objectives, Sally found it much easier to sift and eliminate
team building activities that didn't meet her requirements.
What she discovered was a corporate scavenger hunt. There were
multiple levels of activity - everything from answering trivia questions
based on visiting specified parts of the city to working together
to form human sculptures and writing a poem about their experience.
It reminded her a bit of the popular TV show "The Amazing Race" except it was right in her city and had other elements that made
it appropriate for a corporate team building event.
How did Steve and Sally's events go?
Steve's event pleased his manager on a personal level, but he expressed
disappointment that "not everyone seemed to be into it".
Everyone enjoyed a nice dinner and the trophy went to the avid golfers
in the office. When they got back work, there was nothing Steve's
manager could draw from the experience to apply in their daily tasks.
The memory of the event faded and everyone went on as before.
Sally's group on the other hand got into the scavenger hunt before
it started, making up silly names for their assigned groups such
as "Mistress Melinda and her Malevolent Minions" and "Baldy
and the Cubicle Dudes". When they got to the event, the scavenger
hunt leader presented them with a list of activities and mandatory
checkpoints; it was just like a being on a reality show. The leader
also noted that they wouldn't be able to finish everything in time
- they would have to make strategic choices based on what each group
thought would bring them the most points. They were off!
After the event was complete, the leader took time to debrief the
experience of making difficult choices under time constraints. Group
members shared about their experiences and compared notes. Now everyone
had the same event to reference when similar situations arose at
work. Groups then had a chance to present their on-the-fly poetry
to much laughter. Finding out the winning team was hotly anticipated
and was the subject to much good-natured razzing. The scavenger
hunt team building game was not only a hit with the group; it had
achieved all of Sally's team building objectives in one afternoon.
Being in charge of creating meaningful and fun group events isn't
easy. By taking the time to think beyond the first blush of "team
building" as an objective and deepening the understanding of
what your team wants and needs from a team building game, you can
achieve positive reviews, tangible results and a grateful pat on
the back from your boss.
For assistance in planning your next team building event, a free
team building planners' guide is available for download at http://www.iloveteambuilding.com
© Andrew Long (2006) Andrew Long is the Founder and President
of Critical Pathfinders Adventure Training Inc. http://www.criticalpathfinders.com
and Scavenger Hunt Anywhere http://www.scavengerhuntanywhere.com
A free team building planner's guide is available at http://www.iloveteambuilding.com
Hunting for New Ideas
By Andrew Long
Corporate Meetings & Incentives magazine
June 2003
Scavenger hunts have long been a popular social function at meetings,
conferences and off-sites. Adding a theme can bring new life to
this tried and true team building activity. An interesting theme
will ensure that your group is engaged and energized by an event
that they will find unique and exciting. Here are some theme ideas:
CALL OF THE WILD
- Works very well in a resort setting.
- Each team is assigned an animal that is native to the local area.
- Teams create a song, chant or howl that represents their animal.
- In winter, have teams build a snow sculpture of their animal.
OLYMPICS THEME
- Teams alternate between hunting and stations.
- Each station is a challenging team building game.
- Real athletes or actors can be stationed along the way.
- Have a medal ceremony after the event.
SEASONAL THEME
- The hunt is tied in with specific holidays or the time of year.
- Collected objects include chocolate, candy canes or other seasonal
items.
- Groups take photographs with seasonal themes.
- Include seasonal or holiday trivia in your hunt.
BUSINESS THEME
- Tie the theme of the meeting, corporate messaging or product lines
into the hunt.
- Teams take photographs that show products or exemplify corporate
messages.
- Teams collect objects and must explain how they relate to corporate
values.
- Choose observers to evaluate participants on their team skills.
Scavenger Hunt Anywhere specializes in creating and running scavenger
hunts for corporate groups anywhere in North America and can accommodate
any theme that you can dream up. For more information visit www.scavengerhuntanywhere.com
or call 905-901-9300
A New Spin on an Old Idea
By: Andrew Long
Canadian Event Perspective magazine.
You might recall participating in a scavenger hunt at some time
in your life. Maybe it was a car rally in high school or an activity
at a resort. Scavenger hunts have come a long way since then and
have become a popular activity for corporate groups.
There are many reasons for the increased interest in scavenger
hunts for corporate meetings and incentive groups. A scavenger hunt
is a fun, active, safe and economical social activity that everyone
can enjoy; it is an excellent way for participants to get to know
each other as they combine their efforts toward a common goal; and
participants see more of the location in which the hunt takes place.
Another reason for running a hunt is that the group's business skills
are challenged. Consider the benefits of an activity that requires
teams to prioritize, solve problems, be creative and learn about
the diverse skills and knowledge that each team member contributes.
But let's backtrack a bit. What do we mean by a scavenger hunt?
A scavenger hunt in its simplest form requires teams to collect
information and objects within a set of geographical boundaries.
Clues are in random order, requiring teams to determine their most
productive route. This format means that teams set out in different
directions and are less likely to follow one another. Since teams
tend to spread out, a scavenger hunt is a perfect social activity
for very large groups.
Most meeting planners prefer to use an experienced supplier to
provide a well-run scavenger hunt. From a logistical standpoint,
scavenger hunts are challenging to organize on one's own because
of the sheer number of details involved. Designing clues in a way
that keeps your group interested takes a lot of effort. You also
need a number of staff to score the results of the hunt. Choose
the time and location, then find an supplier that can help. Then
turn your participants loose and they will return several hours
later with big smiles on their faces.
Scavenger hunts are a good choice for groups under pressure to
save both time and money. For groups short on time, a hunt can be
as brief as one hour, although 2-5 hours is recommended. For groups
running on a tight budget, a hunt is more economical than many other
traditional activities such as golf, professional sports matches
or even going out for dinner.
Hunts can have a variety of optional features. Consider having
the scavenger hunt be a learning experience for participants. Some
suppliers offer debriefings following their hunt. A debriefing is
a discussion based on the skills and behaviours used to accomplish
the various tasks throughout the hunt and how these skills are relevant
in a day-to-day business setting.
Another interesting possibility is having teams take pictures of
themselves in various locations. Lasting memories and keepsakes
are created, as the pictures are made available to the participants
afterwards. When you are choosing a supplier, look for other features
that may appeal to your group.
Scavenger hunts can be appropriate in many situations, including:
-A corporate group looking for an active, social team building activity.
-A spousal / family program.
-An alternative or complement to a corporate picnic, employee day
or company day.
-A seasonal activity such as an Easter or Christmas themed hunt.
So, you've decided that a scavenger hunt is a perfect activity
for your next meeting, conference or offsite. What are the next
steps? You need to find a supplier and the Internet is a great place
to look. Try typing "scavenger hunt" and your desired
location into one of the major search engines.
Good luck and happy hunting!
Andrew Long is the Chief Pathfinder at Scavenger Hunt Anywhere,
North America's premium provider of corporate scavenger hunts. For
more information visit www.scavengerhuntanywhere.com
Scavenger Hunt Anywhere offers active team building sessions.
By Andrew Long
Sounding Board magazine
You might recall participating in a scavenger hunt at some time
in your life. Maybe it was a car rally in high school or an activity
at a resort. Scavenger hunts have come a long way since then and
have become a common activity for corporate groups.
Critical Pathfinders Adventure Training Inc. has established a
division called Scavenger Hunt Anywhere that provides scavenger
hunts to corporate teams. The scavenger hunts require teams to collect
information, objects and photos, usually in the downtown part of
the city. Clues are in random order, requiring teams to determine
their most productive route and how to acquire more points than
any other team.
The popularity of scavenger hunts in the business setting has been
increasing for a variety of reasons. A scavenger hunt is a fun,
active and safe social activity that everyone can enjoy. It is a
great way for participants to get to know each other as they combine
their efforts toward a common goal. Another great reason for running
a hunt is that they are a great challenge of a group's business
skills. Consider the benefits of an activity that requires teams
to prioritize, solve problems, be creative and learn about the diverse
skills and knowledge that each team member contributes!
Many event planners want their scavenger hunt to be a learning
experience for participants. As a division of a team training company,
Scavenger Hunt Anywhere is well suited to run facilitated debriefings,
which take place at the end of the hunt. A typical debriefing is
a discussion based on the skills and behaviours used to accomplish
the various tasks throughout the hunt and how these skills are relevant
in a day-to-day business setting.
Scavenger Hunt Anywhere offers a variety of other optional features.
A very common option is to have teams to take pictures of themselves
in various locations. It is a great way to create lasting memories,
as the pictures are made available to the participants afterwards
both in print an in a private web photo gallery.
Scavenger hunts can be appropriate in many situations, including:
- A corporate group looking for an active, social team building
activity.
- An engaging downtown tour for groups visiting from out-of-town.
- An alternative or complement to a corporate picnic, employee day
or company day.
- A seasonal activity such as an Easter or Christmas themed hunt.
Scavenger Hunt Anywhere works with companies of local, national
and international scope. Recent clients include Creo, Kraft, Kimberly-Clark,
McKinsey Consulting and Volkswagen.
For more information about Scavenger Hunt Anywhere visit www.scavengerhuntanywhere.com
Articles about Scavenger
Hunt Anywhere
Board games: When child's play enters the workplace, the grown-ups
learn valuable lessons on how they can all get along
Dave McGinn, National Post
Published: Saturday, February 03, 2007
The World RPS Society recently ran a Rock Paper Scissors event for
two divisions of TD Waterhouse as an employee morale-booster.
One evening a few weeks ago, employees of TD Waterhouse squared
off against one another to battle over a key strategic question:
rock, paper or scissors?
The financial institution had hired the World RPS Society to run
the Rock Paper Scissors Tournament in Toronto as a way to boost
morale between two of the company's divisions.
"It became quite raucous," says Doug Walker, managing
director of the World RPS Society.
Brad Ciccarelli, associate vice-president at TD Waterhouse, praised
the tournament as a "fantastic and unique ice-breaker for people
who didn't know each other very well."
Mr. Walker has been organizing general-interest tournaments since
1995. Last month, he launched RPS Events, specifically targeting
companies in North America and Europe looking to strengthen bonds
between staff members. On April 12, RPS will organize a tournament
for the Canadian Marketing Association.
With companies fighting harder than ever to recruit and retain
talent, businesses are turning to unorthodox games such as Rock
Paper Scissors as a way to promote team-building and encourage loyalty.
So long company golf tournament. Hello, human Trivial Pursuit.
Workopolis knows as well as anyone how important team-building
exercises can be in today's job market.
Last month, the job-search Web site hired Critical Pathfinders,
a Toronto based company that specializes in corporate team-building,
to arrange a scavenger hunt for Workopolis's annual sales conference.
About 24 sales and marketing managers roamed downtown Toronto searching
for clues and completing tasks, such as finding bird feathers and
Canadian Tire money.
"It was great," says Debra Chapman, vice-president of
sales at Workopolis. "We had five or six new sales-team members
joining our team, so it was a great way for them to get to know
and have some fun with other people."
Critical Pathfinders boasts a client list that includes Microsoft,
Ernst & Young, Molson Breweries, Mountain Equipment Co-op, Pepsi
and The Body Shop.
If executives playing Rock Paper Scissors or running around on
scavenger hunts sounds silly, those in the corporate- events industry
say these kinds of games can play a crucial role in an employee's
sense of job satisfaction.
In October, Critical Pathfinders commissioned a study by Empire
Research to show how companies benefit from team-building games.
"It's predicted that in the next five to 10 years in North
America, the labour shortage is going to leave companies short by
10 to 40 million employees," says Critical Pathfinder founder
Andrew Long. "What that means is that companies are going to
have to work really hard to attract and retain the best employees."
The study also showed that people in Generation X, men and women
who were born from1961 to 1981, have much different priorities than
Baby Boomers when it comes to their careers.
While salary was the top priority for Boomers, Gen-Xers ranked
salary near the bottom of the list.
"In terms what [Gen-Xers] want to get out of their careers,
salary came third-last," says Mr. Long. "The top priority
was having positive relationships with their colleagues."
It's no surprise then, says Mr. Long, that he has seen business
increase each year since he founded the company. In 2006, Critical
Pathfinders organized 160 events for companies in Canada and the
United States.
"Team-building is certainly not the only solution to these
problems," he says of the difficulty of retaining talent. "But
if team-building can help contribute to a positive working environment,
or help build relationships between employees, then it's going to
have a significant value to employers as the labour pool gets smaller
and smaller."
Bryan Burns, president of Corporate Play People, a Kelowna, B.C.-based
company, agrees.
"There's a lot more emphasis on finding ways to build better
relationships and communication," he says. "People want
to stay within their companies, but you have to add more things
to keep them there."
While traditional team-building exercises such as golf tournaments
or a night at the bowling alley are still popular, more companies
are turning to games that let employees put their business skills
in play. "We see who the leader is. It comes out in an activity,"
says Mr. Burns. "When you watch people play a game, you know
that that boss or that leader is probably doing the same thing in
the workplace."
There are even a few board games on the market now that test players'
business acumen. Whereas Monopoly taught us all the basics of capitalism,
these new games offer more industry specific challenges.
In Burn Rate, created in 2002, players are cast as CEOs of a dot-com
enterprise trying to keep a start-up afloat. Inc.: The Game of Business
has players running a corporation, hiring employees and buying stock
with the goal of acquiring $1-million in cash and a full staff.
As much as they may help a company develop staff 's skills and
retain employees, the games are also about letting people blow off
steam.
"First and foremost, it's fun," says Mr. Walker. "The
absurdity of the whole thing is what gets people talking."
King of the Hunt
Andrew Long, Com'94, has earned a Masters in Adventure by creating
Scavenger Hunt Anywhere
Queen's Alumni Review
By Heather Grace Stewart
Imagine a job that would allow you to work from home, travel as
much as you want, and get paid to dress up as your favourite movie
character.
Andrew Long, Com'94, has that job. He created Critical Pathfinders
Adventure Training Inc., which offers customized adventure training
for corporate teams, after realizing he wasn't passionate about
his work. Now he makes his living doing what he loves.
"I have a high standard for my life. It sounds corny, but
life is short. I've watched guys work at jobs for 40 years who don't
want to be there, and I didn't want that to happen to me. I expect
to get more out of life."
Following graduation, Andrew worked for CP Rail for three years,
and then as a stockbroker for Merrill Lynch. Dissatisfied with a
job he "just didn't love," he quit "cold turkey" at the end of February 2000 and started strategizing with wife Gina
Mollicone Long, creator of the consulting company Goddess Concepts,
about what his new career should look like.
Andrew is thankful to many Queen's classmates who helped him get
Critical Pathfinders off the ground. "It is challenging for
adventure companies to obtain insurance coverage and Dave Zietsma,
Com' 93 (see photo) who pioneered adventure racing in Canada, was
really helpful with that. Knowing someone like him is invaluable."
Andrew knew from the start that he wanted to bring his love of
the outdoors into a corporate setting. His challenge was incorporating
that passion into a business plan.
"The Queen's card came into play again at that point,"
says Andrew. "I bounced a lot of ideas off of classmates in
big companies, and they gave me a lot of feedback about what would
and wouldn't work inside a corporation." By early June 2000,
Andrew had the making of a new business. The new plan was Critical
Pathfinders Adventure Training Inc.(www.criticalpathfinders.com),
the company that owns Scavenger Hunt Anywhere, and Critical Pathfinders
Inc. in the USA.
Andrew went on to create his company's most profitable product,
Scavenger Hunt Anywhere ,in 2002, as many of his clients requested
fun social activities rather than corporate adventure learning outings.
"More and more business groups are working 12 hour days, coming
to meetings exhausted after traveling several hours. Bosses think
it's important to get their employees out of the office for a bit,
to let them see the city and have some fun together," says
Andrew, whose clients include Microsoft-referred to SHC through
a Queen's contact - Kimberly-Clark, CibaVision-also through a Queen's
contact-and Ford.
In a typical hunt, corporate groups are divided into smaller groups
that compete against each other for the most points. Each team gets
a handbook and a set of rules, and is instructed to go out into
the city in search of information such as the wording on a historical
plaque, or the number of flagpoles at a given location.
Sometimes, staff members even dress up in costumes to fulfill a
Scavenger Hunt theme. "My favourite hunt was one we did in
Las Vegas recently, because I got to dress up as Austin Powers!"
says Andrew. "At the beginning of the hunt, I came out, in
full costume, with the Austin Powers theme song on the stereo, and
explained how the hunts work in full character. I got to use my
undiscovered acting skills,'" he laughs.
Andrew, who also gets to play with Molly 2 1/2 and Simon,15 months,
while working from home on Bowen Island, Vancouver, loves the freedom
and flexibility his new career offers him. " I can do what
I want, and outsource the rest. I wanted to dress like Austin Powers,
so I did. I don't like accounting, so I just hired a bookkeeper.
It's great!"
While Scavenger Hunt Anywhere does have some competition with meeting
planning companies, no company operates across-North America like
theirs. "We didn't invent the concept, we just saw an opportunity
where there wasn't a lot of competition, and decided we'd become
the best at it," says Andrew.
Now that's Groovy business savvy, Baby.
Queen's School of Business Inquiry
29-Oct-03
Let the hunt begin!
Andrew Long, BCom'94, brings scavenger hunts to the corporate world
By Christine Ward
Somewhere behind Ottawa's Parliament Buildings, a man sits tending
his cat sanctuary.
Know him?
Because Andrew Long wants his name . . . and a bunch of corporate
types in casual wear and running shoes are out to get it for him.
And, while they're at it, they need to snag a photo of themselves
with a Canadian politician.
This group with a mission isn't just horsing around - they're participating
in a corporate scavenger hunt, the age-old game that has been reconfigured
as a national business by Long and his wife Gina Mollicone Long.
That business is Scavenger Hunt Anywhere, a company that develops
customized scavenger hunts for corporate clients. The themed hunts
challenge participants to work together and ply their best problem-solving,
creativity, time management, prioritization and decision-making
skills to decipher a series of clues, puzzles and trivia.
"Companies aren't looking for traditional team-building exercises
anymore," says Long. "But they do realize that people
remain the foundation of their businesses and that a small investment
can influence morale, employee retention and commitment."
In the 18 months or so since the Longs launched their venture,
they've helped develop hunts for a host of major companies in Canada,
including Kraft, Nokia, Bell Mobility and Kimberly-Clark. And Scavenger
Hunt Anywhere has expanded beyond Vancouver to Toronto, Calgary,
Montreal and Ottawa, with plans to add a Quebec City leg soon. There's
also a Scavenger Hunt America, which services such destinations
as Las Vegas, San Francisco, Seattle and Chicago - the original
site of the scavenger hunt concept started by Long in 2002 after
a client called his corporate training and development company to
inquire about alternative, team-building ideas.
The 1994 Queen's commerce grad jumped at the opportunity and hasn't
looked back since.
While each scavenger hunt features a unique collection of theme-based
challenges, such as clues related to Vancouver's successful Olympic
bid, an eco-hunt and Canada's capital, Long says the basic ingredients
remain the same. "They usually take place in a dense area with
lots of venues where tourists might go for a walking tour. The clues
are designed so that most people won't know the answer, even if
the hunt city is their home. We can literally run a scavenger hunt
anywhere, anytime and for any number of people."
And forget using the Internet. Cat sanctuary man doesn't have a
website.
But the real secret to Scavenger Hunt Anywhere's success began
in Kingston. "The people I met and the relationships I made
while at Queen's were instrumental in the launch of our business,"
recalls Long. "We got off the ground two years ago by contacting
our friends, many of whom are Queen's alums, and asking them for
referrals and help in brainstorming innovative ideas for scavenger
hunts across the country."
Long also attributes his entrepreneurial spirit to the well-rounded
business education he received in Queen's Commerce program, including
business writing and computer technology. "In 1993, there were
no courses on web design, but the commerce program did introduce
computer modules that acted as a foundation for what has now become
an integral part of our business," Long explains.
Even though he lives in Vancouver with his wife and young children
Molly and Simon, the Internet has enabled Long to market scavenger
hunts in various locations in Canada and the U.S. This year alone,
he expects to run 25 hunts throughout North America. In the next
five years, he hopes to have provided his company's unique services
in most of the major cities on the continent.
For now, the Queen's grad says companies are looking to Scavenger
Hunt Anywhere to help build relationships between staff and provide
some team-building content to extended meetings and retreats.
"It's tough to measure outcomes, except anecdotally,"
Long admits. "We aren't going move mountains in a half or a
full day of activities, but clients are coming back and saying the
event created quite the buzz at the office and helped strengthen
relationships."
For more information, visit www.scavengerhuntanywhere.com
Press Releases
A New Secret Weapon For Meeting Planners: Company Publishes Free
Online Guide To Surmount The Challenges Of Planning The Perfect
Team Building Activity
Critical Pathfinders Adventure Training Inc. offers useful and
constructive guidance for overwhelmed meeting planners everywhere
by offering their new guide "I Love Team Building" for
free at http://www.iloveteambuilding.com.
Toronto, ON - A person for whom "pathfinding" is not
just a skill set but a job title has to be on top of their game
- literally - when it comes to finding new ways to help people find
the easiest path to choosing a team building activity. Andrew Long,
Chief Pathfinder of Critical Pathfinders (http://www.criticalpathfinders.com),
a team building event company, was contemplating the many calls
his company receives from beleaguered meeting planners, ranging
from EAs to VPs, who haven't a clue where to start.
As Long shared, "Many people call us with no idea of what
they really want out of their team building activity. They are sifting
through a huge amount of information to find the right thing, and
they're not even sure what the right thing is. I wanted to help".
In fact, Long may be understating the problem. A quick Google search
under the keywords "team building ideas" gets you 34,500,000
hits.
So Long used his long time experience in leading corporate team
building to assemble the key questions meeting planners need to
ask themselves to set parameters for their event. "I wrote
"I Love Team Building" because over the years I have sensed
the frustration from those calling us who are often asked by their
manager to research team building ideas with very little in the
way of guidelines. I wanted to help them gain clarity in their team
building objectives and at the same time give them a useful tool
for their search".
Knowing what the right questions to ask your manager are won't
only improve the odds of putting on the most appropriate team building
game but also makes you look more prepared and professional to your
boss.
The "I Love Team Building" (http://www.iloveteambuilding.com)
guide is designed to help a meeting planner choose the best team
building provider for your situation by helping them determine their
objectives and guide them to the right parameters and objectives
for creating the best offsite team building activity for their group.
Long encourages even seasoned planners to check it out. "There's
one page in the "I Love Team Building" guide that captures
all the key information on your objectives that makes a great crib
sheet when talking to team building providers".
Interested (or relieved!) planners can go to the site http://www.iloveteambuilding.com
and enter their name and email and their free guide will be sent
to them immediately. Andrew Long can be reached directly at (905)
901 9300.
© Andrew Long (2006) Andrew Long is the Founder and President
of Critical Pathfinders Adventure Training Inc. http://www.criticalpathfinders.com
and Scavenger Hunt Anywhere http://www.scavengerhuntanywhere.com
The free team building planner's guide is available at http://www.iloveteambuilding.com
Contact:
Andrew Long
http://www.criticalpathfinders.com
(905) 901 9300
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